Search found 29 matches
- 11 Mar 2011, 21:19
- Forum: Force
- Topic: Special Moves List
- Replies: 4
- Views: 10460
Re: Special Moves List
Well for the BAL series, it is only a BEAM type weapon. So the 4 legged model can't do it, but can add it's ERL's to the number that get bounced. I believe the pyramid from oratan, as well as the shot eraser from oratan are available for 2. As well as two new moves that involve giant tangram ball. S...
- 11 Mar 2011, 01:01
- Forum: Force
- Topic: Special Moves List
- Replies: 4
- Views: 10460
Re: Special Moves List
The Aphrmd variant that has chainsaw legs has both a spinning and a dashing kick for specials. Rotating CW and Dashing Forward CW respectively I believe. Also, For the BAL series, there are some specials that can only be done with two BAL's, and I assume you already know about the Reflect Laser. Als...
- 08 Mar 2011, 08:44
- Forum: Force
- Topic: Virtual-On Force guide (WIP) / techniques discussion
- Replies: 54
- Views: 87107
Re: Virtual-On Force guide (WIP) / techniques discussion
h. Dash, Rotate, Shoot 5 times. How I did it: Ground dash and keep holding Turbo. Rotate in the direction of your target a little, then press Guard and Attack. This is the one that gave me the most trouble--someone more experienced may be able to explain it better. End: Win the battle. For this, I'...
- 01 Mar 2011, 02:28
- Forum: Force
- Topic: VO: Force - who's in?!
- Replies: 122
- Views: 256650
Re: VO: Force - who's in?!
XBL = Gunluver
wasup.
wasup.
- 25 Feb 2011, 08:47
- Forum: Force
- Topic: VO Force Translation Guide
- Replies: 20
- Views: 33563
Re: VO Force Translation Guide
Woo, it lives! Shall I put these in the appropriate spots then? Don't want to step over your toes here for your effort.
- 31 Jan 2011, 20:06
- Forum: Force
- Topic: VR Varient Guide
- Replies: 8
- Views: 18549
Re: VR Varient Guide
Lol. SO HARD.
- 28 Jan 2011, 12:00
- Forum: Force
- Topic: Virtual-On Force guide (WIP) / techniques discussion
- Replies: 54
- Views: 87107
Re: Virtual-On Force guide (WIP) / techniques discussion
Hmm. Haven't been playing arcade mode, just the arcade missions. These things are near impossible with an ai partner.
- 27 Jan 2011, 20:40
- Forum: Force
- Topic: Virtual-On Force guide (WIP) / techniques discussion
- Replies: 54
- Views: 87107
Re: Virtual-On Force guide (WIP) / techniques discussion
I definitely see the cpu switching leader in between rounds. I think it must be something like holding start.
- 27 Jan 2011, 14:47
- Forum: Force
- Topic: Virtual-On Force guide (WIP) / techniques discussion
- Replies: 54
- Views: 87107
Re: Virtual-On Force guide (WIP) / techniques discussion
Apparently there is a way of switching which person is the leader in between rounds. I don't know how though. Anyone?
- 16 Jan 2011, 17:13
- Forum: Force
- Topic: How does Guarayakha's anger meter work?
- Replies: 5
- Views: 7430
Re: How does Guarayakha's anger meter work?
Correction. It doesn't fill up when you get hit, just on knockdown and missed attacks. You get around 13 seconds of Jaguarandi. Only reason to force untransform earlier in my mind seems to be if you need to dodge. Jaguarandi is pretty fat.
- 15 Jan 2011, 23:56
- Forum: Force
- Topic: Has anyone completed all the missions for Force?
- Replies: 14
- Views: 26429
Re: Has anyone completed all the missions for Force?
The second to last mission in the second set makes all the VR's shadow color, and they basically have EX damage and armor. Highly annoying for me to SS. I am trying for perfects, since I cannot do it fast enough with just regular wins.
- 15 Jan 2011, 22:58
- Forum: Force
- Topic: How does Guarayakha's anger meter work?
- Replies: 5
- Views: 7430
Re: How does Guarayakha's anger meter work?
From my experiments, when you miss shots, it goes up a little. When you take damage, it goes up a little more. When you get knocked down, you get LOTS. When it's full, you have a few seconds, (someone test how long) to do either crouching tcw or crouching both tcw. I can't recall. Then you get some ...
- 15 Jan 2011, 21:34
- Forum: Force
- Topic: Has anyone completed all the missions for Force?
- Replies: 14
- Views: 26429
Re: Has anyone completed all the missions for Force?
I have to do the second to last mission in the 2nd set with an SS. Friggin EX shadow vrs. Haven't started Arcade till I get a decent partner.
- 15 Jan 2011, 18:59
- Forum: Force
- Topic: 2 player mode split screen
- Replies: 5
- Views: 8300
Re: 2 player mode split screen
Correct, so play 4 player split screen and fill em up.
- 14 Jan 2011, 12:15
- Forum: Force
- Topic: Virtual-On Force guide (WIP) / techniques discussion
- Replies: 54
- Views: 87107
Re: Virtual-On Force guide (WIP) / techniques discussion
Another random tidbit, all of the BAL series can still use their jumping melee with all their ERLs ejected... except the 2 leg variants. Not sure WHY exactly, but it's something to keep in mind if you are using them in CC. Another weird glitch is that with the Kagekiyo with the bow sword, using a do...
- 12 Jan 2011, 21:40
- Forum: Force
- Topic: Virtual-On Force guide (WIP) / techniques discussion
- Replies: 54
- Views: 87107
Re: Virtual-On Force guide (WIP) / techniques discussion
Well, their version of a commander, rare and all, you know what I mean. >_< On a side note, has anyone figured out the split screen? I can't seem to load my VR data on the 2nd player. Unlocking everything twice seems a bit stupid.
- 12 Jan 2011, 11:46
- Forum: Force
- Topic: Virtual-On Force guide (WIP) / techniques discussion
- Replies: 54
- Views: 87107
Re: Virtual-On Force guide (WIP) / techniques discussion
Another thing to add, it seems that some Commander variants ARE in fact slightly different. The example I just found was with the BAL series. For instance, the Commander BAL with 2 legs has a different TCW than the regular BAL with 2 legs. Of course there are also the armor breaks for the Commander ...
- 12 Jan 2011, 10:57
- Forum: Force
- Topic: Virtual-On Force guide (WIP) / techniques discussion
- Replies: 54
- Views: 87107
Re: Virtual-On Force guide (WIP) / techniques discussion
I just want to say explain in case people don't know that may of the VRs could be considered "nerfed" from VOOT, in the sense that all the attacks a VR had in VOOT are distributed out among the many variants now. A good example is the BAL series. The numerous options that existed in VOOT a...
- 12 Jan 2011, 08:41
- Forum: Force
- Topic: VO Force Translation Guide
- Replies: 20
- Views: 33563
Re: VO Force Translation Guide
Miscellaneous (courtesy of shamanic_beat) Team Communications http://img268.imageshack.us/img268/8488/translations05800x600.jpg "Attack the Leader!" http://img203.imageshack.us/img203/4248/translations07800x600.jpg "Rescue dash!" http://img809.imageshack.us/img809/60/translation...
- 12 Jan 2011, 08:40
- Forum: Force
- Topic: VO Force Translation Guide
- Replies: 20
- Views: 33563
Re: VO Force Translation Guide
VR translations will probably go here.