Search found 562 matches

by Porcupine
03 Dec 2018, 18:23
Forum: General
Topic: Share your VO experience or history
Replies: 349
Views: 112488

Re: Share your VO experience or history

Wow that sounds pretty impressive. I'm not that good with my hands so I don't understand some of the hardware things you talked about, but I'm sure others here do. Too bad arcades everywhere are going out of business. It even affects Japan, as only a few locations there still have VO machines, and t...
by Porcupine
27 Nov 2018, 18:39
Forum: Projects
Topic: Virtual-On in VR with real stereo 3D
Replies: 2
Views: 457

Virtual-On in VR with real stereo 3D

mkzGH-sYdcY Neoken said he has figured out how to play VOOM in VR with a real stereo 3D effect. This should require being able to extract z-coordinates either directly from the game code or by intercepting the video card data buffer at an early point. Earlier he said he wasn't able to do this. I do...
by Porcupine
07 Nov 2018, 17:22
Forum: General
Topic: PS4 ports announced!
Replies: 4
Views: 1572

Re: PS4 ports announced!

I hope the ports are cheap and come out technically improved or correct. Xbox VOOT graphics are too dark, PS3 VOOM has slightly weak graphics (color subsampled, various 2D images look like jpegs), and PS3/Xbox VOOM have some sound issues (overly loud death explosions compared to the original).
by Porcupine
16 Aug 2018, 16:46
Forum: General
Topic: A request regarding A Certain Magical Virtual-On...
Replies: 4
Views: 1102

Re: A request regarding A Certain Magical Virtual-On...

There's no Arcade mode in this game. IMO the equivalent is the story mode which takes days unless you skip all the dialogue. Note that story mode forces you to use all VR except Bal-Bados, so it's kind of like Arcade mode with every VR, which is part of the reason it takes so long. One of the missio...
by Porcupine
15 Aug 2018, 19:34
Forum: General
Topic: A request regarding A Certain Magical Virtual-On...
Replies: 4
Views: 1102

Re: A request regarding A Certain Magical Virtual-On...

Unfortunately, almost no one is still playing this game. There are only 1 or 2 active western players, and I can't speak Japanese well enough to translate beyond guessing. As for dialogue text, there is a ton of it, I think that would be impossible.
by Porcupine
23 Jul 2018, 18:00
Forum: General
Topic: A Certain Magical Virtual-On mechanics
Replies: 10
Views: 4292

Re: A Certain Magical Virtual-On mechanics

There have been many changes since the demo so it's time for an updated tier list. Although we can actually play the game now, I prefer to keep my ranking mostly based on paper theory. Except for a major mistake on Specineff's placement, I still consider my previous rankings to be correct for the de...
by Porcupine
18 Jun 2018, 20:10
Forum: General
Topic: PSN Online IDs
Replies: 10
Views: 1584

Re: PSN Online IDs

Amazon japan and suruga-ya have used copies for about $30. You'll need to use a proxy service to order from suruga-ya, check every day from 12 pm to 12 am japan time and they have sales on almost every product in revolving categories. If you buy during the sale it will be significantly cheaper. Buy...
by Porcupine
18 Jun 2018, 00:53
Forum: Videos, Replays, Memorabilia
Topic: VO Music Covers
Replies: 5
Views: 1044

Re: VO Music Covers

I knew that, and I owned the PC game before I got into that bidding war. I think there might be extra tracks on the soundtrack and also it is the full length songs (although it might just loop, I can't remember for this particular game). I have good speakers, some hooked up to a TV system, some hook...
by Porcupine
17 Jun 2018, 23:08
Forum: General
Topic: PSN Online IDs
Replies: 10
Views: 1584

Re: PSN Online IDs

It's worth importing and the prices for it have dropped. I don't have a recommendation on the cheapest place to buy from at the moment, maybe I'll look around with that in mind next week. You can check my VO mechanics thread as both a play guide and ranking list. Commander is ranked high. Battler ha...
by Porcupine
17 Jun 2018, 22:57
Forum: Videos, Replays, Memorabilia
Topic: VO Music Covers
Replies: 5
Views: 1044

Re: VO Music Covers

Not bad. I'm only listening on crappy monitor speakers. Long ago when it wasn't that easy to get import Japanese merchandise, I got into a bidding war with someone on ebay for the original VOOM soundtrack and made him pay hundreds of dollars for it. Then a few weeks later I won the same thing on eba...
by Porcupine
13 Jun 2018, 17:26
Forum: General
Topic: Possible PS4 Twin Sticks
Replies: 5
Views: 1066

Re: Possible PS4 Twin Sticks

While there is nothing that can't be worked around, this game is made for controller pad. Presumably the added freedom in walking and rotating in unusual combinations is not going to be utilized on twinsticks. A few actions such as controlling the SLC and aiming lasers inside the startup animation a...
by Porcupine
30 May 2018, 15:17
Forum: General
Topic: Virtual-On: Operation Moongate PC Port Update
Replies: 4
Views: 2268

Re: Virtual-On: Operation Moongate PC Port Update

To my knowledge no one has tried to do this sort of thing, though it would be great, not just to change the VR data but simply to see what it is. I wanted to try this eventually but the release of Magical Index Virtual-On has delayed my plans by several years, and it's looking like it will never get...
by Porcupine
24 Apr 2018, 18:00
Forum: General
Topic: A Certain Magical Virtual-On mechanics
Replies: 10
Views: 4292

Re: A Certain Magical Virtual-On mechanics

Here are techniques and mechanics mostly applicable to all versions which I did not discover or hear about until later on. Close Combat VRs with 2-hit CC strings can recover from the first hit quicker by inputting the second hit as early as possible then immediately canceling it into a dash, jump, o...
by Porcupine
20 Apr 2018, 15:47
Forum: General
Topic: A Certain Magical Virtual-On
Replies: 202
Views: 29896

Re: A Certain Magical Virtual-On

Things were looking up at first but both the japanese and overseas populations seem to be dying. It was only a few weeks before the ranked lobby would be completely empty at certain times of the day (player lobbies existed only during certain times from the start). Now the player lobby usually only ...
by Porcupine
10 Apr 2018, 19:10
Forum: General
Topic: Shooting through bombs
Replies: 17
Views: 9876

Re: Shooting through bombs

Napalm is quite useful in Virtual On Index, particularly with veteran mode Apharmd S players who like to forward dash inside their napalm, which matches speed perfectly. As far as I can tell, napalm is impenetrable in Index. It even blocks other maximum priority things like Bal jump CW and jump RTCW...
by Porcupine
04 Apr 2018, 18:00
Forum: General
Topic: A Certain Magical Virtual-On mechanics
Replies: 10
Views: 4292

Re: A Certain Magical Virtual-On mechanics

Patch 1.02 had to be released to fix the Temjin DLC color bug, but also came with balance adjustments. Many of the actual changes I found were different than than the patch notes describe, partially due to translation error. Plain jumps in smart mode appear to face the enemy throughout but actually...
by Porcupine
23 Mar 2018, 18:38
Forum: General
Topic: PSN Online IDs
Replies: 10
Views: 1584

Re: PSN Online IDs

I refused to go to the emergency room despite being unable to move for a few days, because I had to play this game online for the first time! I was forced to go several weeks later and x-rays revealed multiple fractured ribs and pelvis in addition to whatever muscle damage I sustained. But as I expe...
by Porcupine
13 Mar 2018, 15:47
Forum: General
Topic: A Certain Magical Virtual-On
Replies: 202
Views: 29896

Re: A Certain Magical Virtual-On

Too early for our tournament, we haven't established enough players yet, some of us have yet to play online, and several of us don't know how to use our PS4 well yet. I don't even know how to use the PS3 online that well. I've never used the microphone, and while the built in streaming is nice, ther...
by Porcupine
12 Mar 2018, 22:10
Forum: General
Topic: A Certain Magical Virtual-On mechanics
Replies: 10
Views: 4292

Re: A Certain Magical Virtual-On mechanics

This game released with a day one patch. Here are the changes to version 1.01 that I've noticed. Glitch watari only works in CC range. Blue Stalker was always this way since release. Distance melee can only cancel after hit frames, but can also walk cancel. Blue Stalker updated to walk cancel. CC ha...
by Porcupine
12 Mar 2018, 21:50
Forum: General
Topic: A Certain Magical Virtual-On mechanics
Replies: 10
Views: 4292

Re: A Certain Magical Virtual-On mechanics

Now that the actual game is out here are changes in the release version that I've noticed. The backward transition dash bug has been fixed, except on Raiden. You can watari dash once in the air, the same as on the ground. Walking speeds drop as the distance to a locked enemy decreases from 200 to 10...