Search found 578 matches

by Porcupine
23 Mar 2020, 19:30
Forum: General
Topic: VOOT frame data
Replies: 6
Views: 7174

Re: VOOT frame data

I had neglected to post this when I added the red recovery data earlier: the VOOT timer counts down quicker than real life. It calculates using 25/50 fps PAL format instead of 30/60 fps NTSC format which is how the game actually runs. Therefore the default 80 second time limit is actually only 66.67...
by Porcupine
20 Mar 2020, 20:20
Forum: General
Topic: VOOT frame data
Replies: 6
Views: 7174

Re: VOOT frame data

After carefully watching a Japanese replay video, I noticed there is a different timing when doing the jump glitch after Temjin's surfboard hits the edge of the stage. When the surfboard expires normally there are 8 unmoving frames at the end with the surfboard still lit, followed by 16 unlit recove...
by Porcupine
29 Nov 2019, 20:00
Forum: General
Topic: Virtual-On Oratorio Tangram 2019 versus guide (for PS4)
Replies: 5
Views: 2690

Re: Virtual-On Oratorio Tangram 2019 versus guide (for PS4)

Zaarock's guide has good instructions for fundamentals and strategy for play as well as advanced techniques, so there should be something for everyone. I was considering to write a guide focusing on fundamentals and strategy but never got around to it. I might still do it someday but it may be a bit...
by Porcupine
29 Nov 2019, 19:29
Forum: Projects
Topic: Virtual-On Twin-Stick Mapping Guide
Replies: 5
Views: 4212

Re: Virtual-On Twin-Stick Mapping Guide

I'm not sure how they did twin stick controls for Index because that's the first game in the series that was designed around a controller. There are certain subtle movements that work only on a controller which may be difficult to implement with twinsticks. Just as there are some subtle kinds of mix...
by Porcupine
23 Sep 2019, 20:13
Forum: General
Topic: PS4 ports announced!
Replies: 30
Views: 12620

Re: PS4 ports announced!

Is it going to be digital release only?
by Porcupine
26 Aug 2019, 20:18
Forum: General
Topic: Best Gamepad for Virtual On?
Replies: 5
Views: 3085

Re: Best Gamepad for Virtual On?

Come to think of it some of the Virtual On games allow you to set L3/R3 to something (push the thumbstick in) you could perhaps use those for turbos too.
by Porcupine
23 Aug 2019, 21:00
Forum: General
Topic: Best Gamepad for Virtual On?
Replies: 5
Views: 3085

Re: Best Gamepad for Virtual On?

Very few people or no one that I know of plays that way for an extended period of time, but I agree with your assessment of those basic controllers. I think playing that way is difficult because you may have to use your index finger to hit both the turbo and trigger buttons, or use your middle finge...
by Porcupine
09 Jul 2019, 18:50
Forum: Gaming News
Topic: Choose any gamertag
Replies: 1
Views: 2423

Re: Choose any gamertag

I think this is actually bad news disguised as good news to fool people. New gamertags now have a shorter length, from 16 characters (?) down to 12 characters, and the extra characters are used to auto-assign us a number e.g. #123, including one wasted character. I won't even be able to make new Por...
by Porcupine
18 Mar 2019, 18:25
Forum: General
Topic: PS4 ports announced!
Replies: 30
Views: 12620

Re: PS4 ports announced!

Which gender identity do you most identify with? Female Male Non-binary Prefer not to identify I don't understand what is non-binary gender. Tee hee! How old are you? <13 13-17 18-24 25-34 35-44 >44 What happened to prefer not to identify? You have to be over 18 to enter the sweepstakes. What is th...
by Porcupine
12 Mar 2019, 19:00
Forum: General
Topic: VOOT frame data
Replies: 6
Views: 7174

Re: VOOT frame data

I spent three weeks to finish the recovery frame data for all unsafe RT and dash attacks. Some LT attacks also have recoveries but I only marked them in red if their recovery behavior is abnormal. Standing LT attacks can cancel into a walk or dash before full recovery (being able to shoot again with...
by Porcupine
06 Mar 2019, 13:00
Forum: General
Topic: Raiden instant lasers
Replies: 2
Views: 8104

Re: Raiden instant lasers

Though some details are only written here, my other thread has more frame data for Raiden. When aiming crouching CW it has a slower 18-frame startup. Although it appears identical to the standing version, walking CW is likewise a different attack and has a slower 18-frame startup, recovering in 39 f...
by Porcupine
28 Feb 2019, 17:30
Forum: Videos, Replays, Memorabilia
Topic: Specineff advanced techniques
Replies: 0
Views: 7228

Specineff advanced techniques

A Japanese player was recently talking about Specineff and taught me a second variation of the Super Cancel technique I didn't know about. This family of glitches relies on the fact that Specineff can cancel any stationary move into his BTCW at any time. The BTCW input can be modified so that it sho...
by Porcupine
23 Feb 2019, 01:00
Forum: General
Topic: Instant Low Air Dash Attack - reorient and track 360 degrees
Replies: 10
Views: 9554

Re: Instant Low Air Dash Attack - reorient and track 360 degrees

After further testing I have more observations. No matter whether the enemy starts out directly behind or to the side, a Tiniest Hop leaves them equally off center. In other words, Tiniest Hops as well as Instant Low Air Dash Attacks rotate in reverse. The instant you begin the low air dash, the ene...
by Porcupine
22 Feb 2019, 19:00
Forum: General
Topic: Instant Low Air Dash Attack - reorient and track 360 degrees
Replies: 10
Views: 9554

Re: Instant Low Air Dash Attack - reorient and track 360 degrees

Using my somewhat newer ability to study frame data , I discovered a new technique today. It turns out that the magical reorientation described for Instant Low Air Dash Attacks also applies to empty air dashes, so long as they are canceled instantly! The shortest air dash cancel has the following ti...
by Porcupine
04 Feb 2019, 16:55
Forum: General
Topic: Free Gold weekend
Replies: 23
Views: 21812

Re: Free Gold weekend

Turned out the free gold weekend was fake, it only worked on Xbox One. Bad advertising from Microsoft, maybe there won't be any more free gold weekends for 360 ever again.
by Porcupine
31 Jan 2019, 17:55
Forum: General
Topic: Free Gold weekend
Replies: 23
Views: 21812

Re: Free Gold weekend

I haven't been keeping up with the free Gold weekend alerts, but another one is active from January 31 to February 3, 2019. Besides the usual VOOT, I'm hoping to play some Force, as we haven't played it in a long time. My Index skills haven't really been helping me in VOOT as much as I'd hoped, but ...
by Porcupine
03 Dec 2018, 18:23
Forum: General
Topic: Share your VO experience or history
Replies: 349
Views: 159660

Re: Share your VO experience or history

Wow that sounds pretty impressive. I'm not that good with my hands so I don't understand some of the hardware things you talked about, but I'm sure others here do. Too bad arcades everywhere are going out of business. It even affects Japan, as only a few locations there still have VO machines, and t...
by Porcupine
27 Nov 2018, 18:39
Forum: Projects
Topic: Virtual-On in VR with real stereo 3D
Replies: 2
Views: 3974

Virtual-On in VR with real stereo 3D

mkzGH-sYdcY Neoken said he has figured out how to play VOOM in VR with a real stereo 3D effect. This should require being able to extract z-coordinates either directly from the game code or by intercepting the video card data buffer at an early point. Earlier he said he wasn't able to do this. I do...
by Porcupine
07 Nov 2018, 17:22
Forum: General
Topic: PS4 ports announced!
Replies: 30
Views: 12620

Re: PS4 ports announced!

I hope the ports are cheap and come out technically improved or correct. Xbox VOOT graphics are too dark, PS3 VOOM has slightly weak graphics (color subsampled, various 2D images look like jpegs), and PS3/Xbox VOOM have some sound issues (overly loud death explosions compared to the original).
by Porcupine
16 Aug 2018, 16:46
Forum: General
Topic: A request regarding A Certain Magical Virtual-On...
Replies: 4
Views: 3970

Re: A request regarding A Certain Magical Virtual-On...

There's no Arcade mode in this game. IMO the equivalent is the story mode which takes days unless you skip all the dialogue. Note that story mode forces you to use all VR except Bal-Bados, so it's kind of like Arcade mode with every VR, which is part of the reason it takes so long. One of the missio...