Search found 582 matches

by Porcupine
12 May 2022, 20:17
Forum: General
Topic: Technical review for PS4 Masterpiece
Replies: 2
Views: 141

Re: Technical review for PS4 Masterpiece

VOOM is going to be simple: it's pretty much identical to Xbox 360. (PS3 had a color subsampling graphics problem). I'm not sure what the 3D rendering resolution is, probably 1080p, but it doesn't look any higher than Xbox 360 and PS3, so I now suspect that VOOM on those consoles was in 1080p as wel...
by Porcupine
20 Apr 2022, 20:23
Forum: General
Topic: Technical review for PS4 Masterpiece
Replies: 2
Views: 141

Technical review for PS4 Masterpiece

After hearing many complaints about Masterpiece's technical qualities, I decided against purchasing it and have stayed away from VO for 3~4 years now. Various other reasons also contributed to my decision. Now a variety of circumstances have led me to return, and I plan to play often and increase my...
by Porcupine
07 Dec 2021, 16:44
Forum: Projects
Topic: Gross input latency test on PS4 Masterpiece, OMG and OT
Replies: 2
Views: 985

Re: Gross input latency test on PS4 Masterpiece, OMG and OT

Excellent testing, thanks very much for this. I had tested VOOT frame data some years ago (I never posted close combat frames, although I did finish a detailed investigation on how CC frames and inputs work in general, and completed testing for Fei-Yen). I did not use any external hardware like you ...
by Porcupine
02 Nov 2020, 19:00
Forum: Videos, Replays, Memorabilia
Topic: Video game soundtracks
Replies: 0
Views: 2888

Video game soundtracks

Although progress has declined lately, people are now able to rip and play the proprietary sampled music formats for most games and consoles in their original quality. These are typically lossy ADPCM based formats, which perform worse than transformation based MPEG audio formats at low bitrates, but...
by Porcupine
23 Mar 2020, 19:30
Forum: General
Topic: VOOT frame data
Replies: 7
Views: 12480

Re: VOOT frame data

I had neglected to post this when I added the red recovery data earlier: the VOOT timer counts down quicker than real life. It calculates using 25/50 fps PAL format instead of 30/60 fps NTSC format which is how the game actually runs. Therefore the default 80 second time limit is actually only 66.67...
by Porcupine
20 Mar 2020, 20:20
Forum: General
Topic: VOOT frame data
Replies: 7
Views: 12480

Re: VOOT frame data

After carefully watching a Japanese replay video, I noticed there is a different timing when doing the jump glitch after Temjin's surfboard hits the edge of the stage. When the surfboard expires normally there are 8 unmoving frames at the end with the surfboard still lit, followed by 16 unlit recove...
by Porcupine
29 Nov 2019, 20:00
Forum: General
Topic: Virtual-On Oratorio Tangram gameplay/strategy wiki on Mizuumi & 2019 advanced guide
Replies: 7
Views: 8128

Re: Virtual-On Oratorio Tangram 2019 versus guide (for PS4)

Zaarock's guide has good instructions for fundamentals and strategy for play as well as advanced techniques, so there should be something for everyone. I was considering to write a guide focusing on fundamentals and strategy but never got around to it. I might still do it someday but it may be a bit...
by Porcupine
29 Nov 2019, 19:29
Forum: Projects
Topic: Virtual-On Twin-Stick Mapping Guide
Replies: 5
Views: 10986

Re: Virtual-On Twin-Stick Mapping Guide

I'm not sure how they did twin stick controls for Index because that's the first game in the series that was designed around a controller. There are certain subtle movements that work only on a controller which may be difficult to implement with twinsticks. Just as there are some subtle kinds of mix...
by Porcupine
23 Sep 2019, 20:13
Forum: General
Topic: PS4 ports announced!
Replies: 32
Views: 30361

Re: PS4 ports announced!

Is it going to be digital release only?
by Porcupine
26 Aug 2019, 20:18
Forum: General
Topic: Best Gamepad for Virtual On?
Replies: 5
Views: 6566

Re: Best Gamepad for Virtual On?

Come to think of it some of the Virtual On games allow you to set L3/R3 to something (push the thumbstick in) you could perhaps use those for turbos too.
by Porcupine
23 Aug 2019, 21:00
Forum: General
Topic: Best Gamepad for Virtual On?
Replies: 5
Views: 6566

Re: Best Gamepad for Virtual On?

Very few people or no one that I know of plays that way for an extended period of time, but I agree with your assessment of those basic controllers. I think playing that way is difficult because you may have to use your index finger to hit both the turbo and trigger buttons, or use your middle finge...
by Porcupine
09 Jul 2019, 18:50
Forum: Gaming News
Topic: Choose any gamertag
Replies: 1
Views: 4876

Re: Choose any gamertag

I think this is actually bad news disguised as good news to fool people. New gamertags now have a shorter length, from 16 characters (?) down to 12 characters, and the extra characters are used to auto-assign us a number e.g. #123, including one wasted character. I won't even be able to make new Por...
by Porcupine
18 Mar 2019, 18:25
Forum: General
Topic: PS4 ports announced!
Replies: 32
Views: 30361

Re: PS4 ports announced!

Which gender identity do you most identify with? Female Male Non-binary Prefer not to identify I don't understand what is non-binary gender. Tee hee! How old are you? <13 13-17 18-24 25-34 35-44 >44 What happened to prefer not to identify? You have to be over 18 to enter the sweepstakes. What is th...
by Porcupine
12 Mar 2019, 19:00
Forum: General
Topic: VOOT frame data
Replies: 7
Views: 12480

Re: VOOT frame data

I spent three weeks to finish the recovery frame data for all unsafe RT and dash attacks. Some LT attacks also have recoveries but I only marked them in red if their recovery behavior is abnormal. Standing LT attacks can cancel into a walk or dash before full recovery (being able to shoot again with...
by Porcupine
06 Mar 2019, 13:00
Forum: General
Topic: Raiden instant lasers
Replies: 2
Views: 11041

Re: Raiden instant lasers

Though some details are only written here, my other thread has more frame data for Raiden. When aiming crouching CW it has a slower 18-frame startup. Although it appears identical to the standing version, walking CW is likewise a different attack and has a slower 18-frame startup, recovering in 39 f...
by Porcupine
28 Feb 2019, 17:30
Forum: Videos, Replays, Memorabilia
Topic: Specineff advanced techniques
Replies: 0
Views: 16092

Specineff advanced techniques

A Japanese player was recently talking about Specineff and taught me a second variation of the Super Cancel technique I didn't know about. This family of glitches relies on the fact that Specineff can cancel any stationary move into his BTCW at any time. The BTCW input can be modified so that it sho...
by Porcupine
23 Feb 2019, 01:00
Forum: General
Topic: Instant Low Air Dash Attack - reorient and track 360 degrees
Replies: 10
Views: 14769

Re: Instant Low Air Dash Attack - reorient and track 360 degrees

After further testing I have more observations. No matter whether the enemy starts out directly behind or to the side, a Tiniest Hop leaves them equally off center. In other words, Tiniest Hops as well as Instant Low Air Dash Attacks rotate in reverse. The instant you begin the low air dash, the ene...
by Porcupine
22 Feb 2019, 19:00
Forum: General
Topic: Instant Low Air Dash Attack - reorient and track 360 degrees
Replies: 10
Views: 14769

Re: Instant Low Air Dash Attack - reorient and track 360 degrees

Using my somewhat newer ability to study frame data , I discovered a new technique today. It turns out that the magical reorientation described for Instant Low Air Dash Attacks also applies to empty air dashes, so long as they are canceled instantly! The shortest air dash cancel has the following ti...
by Porcupine
04 Feb 2019, 16:55
Forum: General
Topic: Free Gold weekend
Replies: 23
Views: 31960

Re: Free Gold weekend

Turned out the free gold weekend was fake, it only worked on Xbox One. Bad advertising from Microsoft, maybe there won't be any more free gold weekends for 360 ever again.
by Porcupine
31 Jan 2019, 17:55
Forum: General
Topic: Free Gold weekend
Replies: 23
Views: 31960

Re: Free Gold weekend

I haven't been keeping up with the free Gold weekend alerts, but another one is active from January 31 to February 3, 2019. Besides the usual VOOT, I'm hoping to play some Force, as we haven't played it in a long time. My Index skills haven't really been helping me in VOOT as much as I'd hoped, but ...