o.O there's no way...the ammount of data compression...still, this could be good news, if it's true. We'll see.Q: How big will the game be?
A: It hasn't been fully decided yet, but probably somewhere around 230 MB.
Expected, and actually better. Split screen kinda sucks imo.Q: Is there any split-screen?
A: We apologize, but not this time. Instead, we have the system link implemented so you can go at it against one another (this was really tough to do). Again, we apologize...
How about some of the VR's from Force that got scrapped in Marz? Just a suggestion. Actually, all the Force/Marz VR's would probably play better in OT, DO IT!!! *drools at the thought of the VR 747 A8 Temjin in OT's engine*Q: Will there be any patches to the game?
A: Nothing has been announced yet at this time. However, we are prepared to deal with any trouble that might come after release. In such a case, we will announce that "Bugs/glitches have been corrected". Given time, we'd like to put up other content.
i'd download themes, icons, of course ^^Q: Will any themes or icons go on sale?
A: We are considering possible themes to put up. As for icons, we will consider it if there is a massive demand for it.
I can understand text chat being non-existent, but what issues would emblems have caused? IT WAS ALREADY IN THE GAME'S CODE! The lack of it dosen't upset me "too" much, but i don't know if this is just a lame excuse, or if some issue did arise. I'm not a programer after all so...Q: Is there any text chat, or ability to draw emblems?
A: Neither. We would have liked to see custom emblems implemented, but there were a lot of issues that came up. We also hadn't considered text chat when we began this project. In the meantime, the Xbox 360 voice chat feature has been implemented, so please enjoy.
Still, this pilot dosen't buy it...
NeatQ: Is the floor transparent in "Public Port" just like in 5.2?
A: As we thought it was much better having it transparent, we made it as such. Of course, you have some options:
- In Arcade mode, the floor will be set as opaque.
- In Versus mode, the floor will be randomly set.
- You may choose the way it looks in Training Mode and Watch Mode.
Didn't know there was a problem here, also neat.Q: Did you fix the fire grenade sound?
A: We confirm that we've fixed this in the 360 version.
Huh...guess i'll have to drag my 25" here to see anything, i'm currently using a 13"
Q: Can we see this on a 4:3 CRT? How small of a TV can we play on for us to enjoy this?
A: In the case of 4:3, this will look just like the Arcade or DC versions. There shouldn't be a difference in gameplay. To check teams, the minimum requirement is a 14-inch CRT, but for the time being you should be able to enjoy the game. There are probably a couple of locations where the text may be small, but there shouldn't be things that you can't read. Of course, if you happen to have a different TV set, we cannot guarantee anything, so please be careful.*
At least they are listening and understand. Even if nothing can be promised thats a step in the right direction.Q: What about Twin Sticks?
A: We've heard a lot about this from almost everyone, so we think it'll show up. If we were the users, we would have asked too (lol).
Unfortunately, we are unable to announce anything beyond what was said for Twin Sticks in Yamashita's column last time. We apologize.
Do we know "when" in april?The game should be out in April, but we will announce if any changes arise.
Probrably.* -- as in, guarantee anything if TV is smaller? feels that way