VO: Force- A simple guide to AI (Now with Menu Translations)

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guarayakha
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VO: Force- A simple guide to AI (Now with Menu Translations)

Postby guarayakha » 24 Dec 2010, 05:38

The game isn't as localized as you'd think, so I figured that this would help ease down on the head scratching when it comes to the Japanese texts in AI creation :D


When you first start the game, you're given a randomly selected AI named "CPU". To have a personal AI as a partner, go to Terminal and select AI Management.

You'll be presented with 3 options, from the top:

AI Set
New AI Creation
AI Deletion


Begin by selecting the 2nd option, which prompts you with the VR select menu. You'll return back to the 3 options. Now select the 1st option to setup your AI. You'll be presented with 3 new options:

Select AI
Remove AI
Edit AI



Select AI- A page listing of available AI you've created. Pick the AI you want, then exit to the main menu to let the system save and assign your AI partner.

Remove AI- This option doesn't delete your AI, but simply remove the AI from your partner slot so it defaults back to "CPU". Exit to the main menu once you're done.

Edit AI- You can change the properties of your AI here:

Attributes:
Friendship: 0= Lonewolf AI, 10=Performs Rescue Dash when needed.
Shoot (Offense): 10= Triggerhappy AI
Shoot (Defense): Projectile Evasion
Melee (Offense): 10= Aggressive CC
Melee (Defense): CC defense
Movement: 0= Less active, 10= Hyperactive

Below the attributes are options to:
Rename the AI
Assigning a different color
Confirm the edits.

You'll need to play Mission mode with the AI partner you wish to level up. You'll get AI points upon clearing a mission. SS rank usually nets you 3 points. You're given a maximum of 50 points to fill up the attributes, and there's no turning back after you've "Confirm your Edits", so be wise when spending your points ;)

Hope this helps. Feel free to correct me if I got anything wrong :D
Last edited by guarayakha on 29 Dec 2010, 07:56, edited 1 time in total.

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MurderDeathKill
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Re: VO: Force- A simple guide to AI

Postby MurderDeathKill » 28 Dec 2010, 08:55

I don't suppose you could also do a quick rundown of the options menu, too? :p

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MasterFygar
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Re: VO: Force- A simple guide to AI

Postby MasterFygar » 28 Dec 2010, 09:19

Butbutbut isn't this game in easy to understand ENGLISH!? :P
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MurderDeathKill
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Re: VO: Force- A simple guide to AI

Postby MurderDeathKill » 28 Dec 2010, 09:51

Apparently not, or I'm doing something wrong.

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Re: VO: Force- A simple guide to AI

Postby MasterFygar » 28 Dec 2010, 10:05

So I guess Sega lied when they said it was translated? Or is it just really bad wording?
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guarayakha
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Re: VO: Force- A simple guide to AI

Postby guarayakha » 29 Dec 2010, 06:42

Well, they probably thought it was enough to have the basics translated :D

And oh hey! Menu Translations below:
----------------------------------------------------------------------------------

Main Menu
Back=Options
X = VR Select
A = Confirm
Press 2p Start to Join

Arcade Mode
Difficulty
Number of Rounds
Time Limit
Leader Selection

Y= EX option
B= Go Back
A= Start Game

Pause
Resume Game
Controls
Quit Game
----------------------------------------------------------------------------------
Mission mode
Mission Select
Host Session
Join Session

After Mission
Redo Previous Mission
Mission Select
Replay data
Exit Mission

----------------------------------------------------------------------------------
Practice Option
Enemy Control
Friend Control
Enemy Damage
Player Damage
Enemy Lockon Setting- Normal, Both, None, Single
Cancelling Options (Displays possible ways to cancel out of certain moves)
Game Speed
CPU Difficulty

Practice mode Pause
Resume Game
Controls
Reset all VRs position to stage center
Practice options
Quit
----------------------------------------------------------------------------------
Options
Settings
BGM Volume
Sound FX Volume
Voice Volume
AutoSave
Brightness Preservation(?)
Graphic Arrange
Seat Allocation
Stage BGM- Default, OMG, OMG(Arrange), OT, Special

Game interface
-Camera distance: Default/Near
-HUD: on/off
-Radar position
-Crosshair display: on/off
-Distance display: off/on
-Lockon alert: on/off
-Double Attack indicator: on/off

System Data
Save
Load
Select storage Device
----------------------------------------------------------------------------------
Controls
StandardA
L-Stick- Movement
R-Stick- Turning
LT/RT- Left/Right Weapon
LB/RB- Turbo Left/Right
X- Turbo Left
B- Lockon change (Both Turbo)
Y- Jump
A- Jump Cancel(Guard)
L-Click- No USe
R-Click- Command Issue (Only useful for Human teammate)
Back- Rescue Dash
Vibration

StandardB
L-Stick- Movement
R-Stick- Turning, Jump, Guard
LT/RT- Left/Right Weapon
LB/RB- Turbo Left/Right
X- Turbo Left
B- No Use
Y- No Use
A- Lockon change
L-Click- No USe
R-Click- Command Issue (Only useful for Human teammate)
Back- Rescue Dash
Vibration
----------------------------------------------------------------------------------
Player Data
Unlocked VRs
Number of Mission Cleared
VRs Defeated
Trophy Acquired
Crystals Collected
Discs Collected
Clear Time (Arcade Best Time)
Total Time Spent in Combat

X= Detailed VR Collection Data

VR Viewer
LS- Move
RS- Rotate
LT/RT- Zoom
LB/RB- Motion Select
Back- Reset
X- VR Select
Y- BG Color
A- Display Toggle
B- Back to Main Menu

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Re: VO: Force- A simple guide to AI (Now with Menu Translati

Postby VR-Eli » 29 Dec 2010, 13:09

Thanks for this guarayakha! This is great!
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MurderDeathKill
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Re: VO: Force- A simple guide to AI (Now with Menu Translati

Postby MurderDeathKill » 30 Dec 2010, 05:35

Thank you very much for this, Guarayahka.

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MasterFygar
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Re: VO: Force- A simple guide to AI (Now with Menu Translati

Postby MasterFygar » 30 Dec 2010, 11:03

You have saved us all from much suffering.
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Psycho Echidna
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Re: VO: Force- A simple guide to AI (Now with Menu Translati

Postby Psycho Echidna » 30 Dec 2010, 23:04

I agree. Thanks so much mate.

blasterv
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Re: VO: Force- A simple guide to AI (Now with Menu Translati

Postby blasterv » 30 Dec 2010, 23:29

Let me add one more thank you! Trying to make heads or tails of the AI menu was driving me crazy.

Can you translate the Online Menus and Error Messages?

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guarayakha
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Re: VO: Force- A simple guide to AI (Now with Menu Translati

Postby guarayakha » 31 Dec 2010, 00:12

I don't have XBL gold, so i don't think i would be able to get in that deep into the online menus :p

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Re: VO: Force- A simple guide to AI (Now with Menu Translati

Postby Andarel » 01 Jan 2011, 11:05

Question: The VR names are in English on the, say, VR Viewer but in japanese on the character select screen. Is there a way to display them in English? Or is it just a matter of remembering. This isn't a problem for most VRs (Temjin, Fei-Yen and the like have it easy, and Specieneff all look radically different) but it's a real pain for the VOX and Myzr.

Thanks.

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guarayakha
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Re: VO: Force- A simple guide to AI (Now with Menu Translati

Postby guarayakha » 02 Jan 2011, 02:11

Unfortunately, no :(. Luckily, they're in Katakana, so learning them shouldn't be as hard as learning hiragana(curvy, roundish texts) or Kanji(full-on Chinese blocks).

Katakana chart attached, rather easy to follow :)
Attachments
Katakana.png.scaled.1000.jpg

blasterv
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Re: VO: Force- A simple guide to AI (Now with Menu Translati

Postby blasterv » 02 Jan 2011, 16:54

Can you do a quick translation of the 1st and 3rd row in the Trophies menu? (I have managed to figure out the rest of them, but the 1st row is especially tricky)

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guarayakha
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Re: VO: Force- A simple guide to AI (Now with Menu Translati

Postby guarayakha » 02 Jan 2011, 22:41

You can actually see the english version of the trophy requirements in your xbox's trophy section, outside of the game, if that helps :)

blasterv
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Re: VO: Force- A simple guide to AI (Now with Menu Translati

Postby blasterv » 03 Jan 2011, 16:48

guarayakha wrote:You can actually see the english version of the trophy requirements in your xbox's trophy section, outside of the game, if that helps :)


Can you tell me where that is? The trophies are not achievements if that's what you're thinking of.

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guarayakha
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Re: VO: Force- A simple guide to AI (Now with Menu Translati

Postby guarayakha » 04 Jan 2011, 08:56

Sorry my bad. Didn't really gave it a good look :p Here they are.

Trophies and their requirements

Crystal Trophies (Arcade Only)
Red
Defeat Jag in Arcade

Blue
Clear Arcade mode

Purple
Time Up Victory in Arcade

Bronze
Perfect arcade run (both enemy VR destroyed in all stages, except for bosses)

Silver
Clear Arcade Under 5 minutes

Gold
Clear Arcade Under 3 minutes

---------------------

Star trophies
Enemies shot down (50, 100, 250, 500, 1000, 5000)

Sphere trophies
Rescue Dash performed (25, 50, 100, 200, 400, 800)

Comet trophies
Number of Battles clear (5, 20, 50, 100, 200, 300)

Shield trophies
Hours spent in battle (1, 3, 5, 15, 50, 100)

Skull trophies
Number of bosses (Ajim, Guerlain, Jag) defeated (5, 10, 15, 20, 25, 30)

Card trophies
Spent 50 AI points on (1, 2, 4, 6, 8, 10 ) AI partner

blasterv
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Re: VO: Force- A simple guide to AI (Now with Menu Translati

Postby blasterv » 04 Jan 2011, 10:26

Thanks so much. I would never have figured out the Arcade trophies :P

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guarayakha
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Re: VO: Force- A simple guide to AI (Now with Menu Translati

Postby guarayakha » 10 Jan 2011, 05:07

Just a quickie:

Boob sizes:

pianissimo/ model AA60 (pp)- Flat
mezzo piano/ model B65 (mp)- Default
forte/ model D65 (f)- Large
fortissimo/ model G65 (ff)- Godly


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