The Abandoned Quarry stage seems to have the lowest gravity, so first I calculated how much height each VR gets from one jump on that stage, then compared it against Cypher. Alternate forms (Hyper Fei-Yen, Winged Angelan, Giant Dordray, Mobility-5 Ajim, etc.) don't get any kind of boost in their jump.
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Cypher      84.6  100.00%
Bal-Baros*  --.-   98.11%
Angelan     77.6   91.76%
Temjin      74.6   88.23%
Apharmd C   74.6   88.23%
Specineff   73.8   87.33%
Apharmd B   73.5   86.88%
Apharmd S   73.5   86.88%
Fei-Yen Kn  66.7   78.90%
Grys-Vok    66.7   78.90%
Stein-Vok   66.7   78.90%
10/80 Sp    66.7   78.90%
Raiden      62.3   73.65%
Bal-Bados   59.4   70.26%
Dordray     58.0   68.64%
Ajim        55.0   65.03%Then I checked Cypher's jump height on each stage to see how gravity varies between stages:
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Abandoned Quarry      84.6  100.00%
Floating Carrier      79.8   94.35%
Blank Frank           79.8   94.35%
Unholy Cathedral      79.8   94.35%
Public Port           79.8   94.35%
Storage Depot         79.8   94.35%
Sanctuary             79.8   94.35%
Airport               79.8   94.35%
Autobahn              79.8   94.35%
Water Front           79.8   94.35%
Vertebrate Shaft #05  79.8   94.35%
Space Dock            71.9   85.05%
Ascent Corridor       63.8   75.44%
Undersea Plant        59.9   70.79%EDIT: Trying to make sense of this chart. Seems that the first column is the amount of damage taken while crouch-attacking, the second column is damage taken during close combat attacks, and the third is damage taken during crouching close combat. So (in v5.45 anyway), Fei-Yen only takes 50% of the normal damage from enemy attacks if she's in the middle of a close combat attack command?
EDIT 2: Hm, I took a Raiden laser to the face while stationary and got the full 420 damage, then took another while in mid-CC motion and lost 336 (80%). Seems these values might have changed for 5.66. EDIT 2.1: Hm, seems Raiden's lasers are a bit inconsistent. Sometimes I only take 40% damage from them... Testing against Temjin's attacks now and most of them seem to be cut down to about 50%... Only took 100 damage from Temjin's RTRW instead of 250 (40%). Huh.
EDIT 3: Went ahead and checked damage resistance for every VR myself. Seems like just about everybody got a slight defense buff in close combat for 5.66.
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        crouch - CC - crouch CC
Fei-Yen Kn  80%  40%  32%
10/80 Sp    80%  40%  32%
Cypher      80%  60%  48%
Temjin      80%  70%  56%
Apharmd B   80%  70%  56%
Raiden      80%  80%  64%
Grys-Vok    80%  80%  64%
Stein-Vok   80%  80%  64%
Apharmd S   80%  80%  64%
Apharmd C   80%  80%  64%
Bal-Series  80%  80%  64%
Dordray     80%  80%  64%
Angelan     80%  80%  64%
Specineff   80%  80%  64%
Ajim        80%  80%  64%EDIT 4: V Armor values for 5.66!
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Dordray     1300
Angelan     1250
Raiden      1100
Bal-Baros    900
Apharmd B    850
Apharmd S    850
Apharmd C    850
Grys-Vok     800
Stein-Vok    800
Temjin       775
Ajim         750
Bal-Bados    700
Specineff    550
10/80 Sp     550
Fei-Yen Kn   500
Cypher       350- Giant Dordray has 1100 in all situations (stand/crouch/jump).
- Angelan's armor is slightly reduced while crouching and drastically reduced while jumping (1250->400).
- Bal-Baros's armor is 900 in all situations.
- Ajim has no V Armor while crouching. His armor value in the above list is for mobility 3, the default level.
 
			


